Sword Horde
A downloadable game for Windows
A very simple action game for Windows and a game controller, created by James McNeill during the 2018 Seven-Day Roguelike Challenge.
Uses Chipmunk Game Dynamics, Scott Lembcke's 2D physics engine.
Fight off waves of enemies with your sword and your three companions.
Controller (Xbox 360 labels):
Left Stick | Move |
A | Swing sword |
Y | Slow motion (toggle) |
Start | Pause (toggle) |
Back | Restart current level |
Keyboard controls:
Arrows | Move |
Space | Attack |
Esc | Pause (toggle) |
P | Pause (toggle) |
N | New game |
R | Restart current level |
Debug hotkeys:
D | Debug display (toggle) |
S | Slow motion (toggle) |
PgUp/PgDn | Increment/decrement level |
Status | Released |
Platforms | Windows |
Author | James McNeill |
Genre | Action |
Tags | 2D, Seven Day Roguelike Challenge, Beat 'em up, Controller, Fast-Paced, Minimalist, Short, Swords, Top-Down |
Inputs | Gamepad (any) |
Development log
- Small update: less random damage, more controller buttonsMar 12, 2018
- Sword Horde: My 7DRL for 2018Mar 11, 2018
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