Sword Horde
A downloadable game for Windows
A very simple action game for Windows and a game controller, created by James McNeill during the 2018 Seven-Day Roguelike Challenge.
Uses Chipmunk Game Dynamics, Scott Lembcke's 2D physics engine.
Fight off waves of enemies with your sword and your three companions.
Controller (Xbox 360 labels):
| Left Stick | Move |
| A | Swing sword |
| Y | Slow motion (toggle) |
| Start | Pause (toggle) |
| Back | Restart current level |
Keyboard controls:
| Arrows | Move |
| Space | Attack |
| Esc | Pause (toggle) |
| P | Pause (toggle) |
| N | New game |
| R | Restart current level |
Debug hotkeys:
| D | Debug display (toggle) |
| S | Slow motion (toggle) |
| PgUp/PgDn | Increment/decrement level |
| Status | Released |
| Platforms | Windows |
| Author | James McNeill |
| Genre | Action |
| Tags | 2D, Seven Day Roguelike Challenge, Beat 'em up, Controller, Fast-Paced, Minimalist, Short, Swords, Top-Down |
| Inputs | Gamepad (any) |
Development log
- Small update: less random damage, more controller buttonsMar 12, 2018
- Sword Horde: My 7DRL for 2018Mar 11, 2018

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